Virtuvian 2.0
Hi!
I hope you find this to be as useful as I do.
I use a combination of these tools in many of my projects and I figure someone else would as well.
I call this the Vitruvian.
The title says it all but in case you are not familiar, the Vitruvian Man is one of Leonardo Da Vinci's works depicting
a man inside of a perfect square and circle with his arms both straight and at an angle. Each pose showing that the length
and proportion of our human characteristics will fit inside of this square.
If you research this further, you will find that there are many different proportional geometries in the human body.
What you get:
- m&f 3D models
- m&f rig in Blender
- Zbrush FullBody/Head scenes
1.0 :
- References regarding the purpose of this model and why I use it frequently.
- Renders that will help you understand what is in this package.
- Zbrush scene/tool complete with polygroups, animation-ready topology as well as layers for blend shapes.
- An IK rig in Blender.
- An .obj.
- An .fbx.
1.1 :
- Major updates to head topology.
- Removed finger/toe nails and repositioned the thumbs.
2.0:
- Vitruvian Woman!
- Updated rig (now includes both male and female rigs)